replaced with cloneNodeComponent(boolean forceDuplicate) Sets, texture coordinate mapping array, and number of indices.ĭeprecated. Number of vertices, vertex format, number of texture coordinate Number of vertices, vertex format, and number of indices. GeometryĬonstructs an empty IndexedLineArray object with the specified
GeometryArrayĪLLOW_COLOR_READ, ALLOW_COLOR_WRITE, ALLOW_COORDINATE_READ, ALLOW_COORDINATE_WRITE, ALLOW_COUNT_READ, ALLOW_COUNT_WRITE, ALLOW_FORMAT_READ, ALLOW_NORMAL_READ, ALLOW_NORMAL_WRITE, ALLOW_REF_DATA_READ, ALLOW_REF_DATA_WRITE, ALLOW_TEXCOORD_READ, ALLOW_TEXCOORD_WRITE, BY_REFERENCE, COLOR_3, COLOR_4, COORDINATES, INTERLEAVED, NORMALS, TEXTURE_COORDINATE_2, TEXTURE_COORDINATE_3, TEXTURE_COORDINATE_4, USE_COORD_INDEX_ONLY, USE_NIO_BUFFERįields inherited from class 3d. IndexedGeometryArrayĪLLOW_COLOR_INDEX_READ, ALLOW_COLOR_INDEX_WRITE, ALLOW_COORDINATE_INDEX_READ, ALLOW_COORDINATE_INDEX_WRITE, ALLOW_NORMAL_INDEX_READ, ALLOW_NORMAL_INDEX_WRITE, ALLOW_TEXCOORD_INDEX_READ, ALLOW_TEXCOORD_INDEX_WRITEįields inherited from class 3d. Each pair of vertices defines a line to be drawn.įields inherited from class 3d.
The IndexedLineArray object draws the array of vertices as individual Public class IndexedLineArray extends IndexedGeometryArray SUMMARY: NESTED | FIELD | CONSTR | METHOD